I'm a 3D game artist from Finland with experience in real-time 3D asset creation for video games, AR and virtual showrooms.
Worked as the main 3D artist for GeneRally 2, a top-down arcade racing game with a built-in track editor. Was responsible for helping create the visual style for the game and modeled/textured game objects and optimized them for Unity.
Worked as a content specialist in a small production team creating AR-projects for different clients. I was responsible for modeling, texturing and optimizing content for the company’s mobile-based AR-platform and for the browser-based Virtual Art Gallery-platform. Also helped familiarize new employees and interns for the job and worked as the senior artist for multiple projects.